![]() Players that want to get the most out of Reaper will want to try their best to flank enemies whenever possible, which can be pretty dangerous if they're "caught." Thankfully, Reaper comes equipped with a sort of "get out of jail free" card. This makes it even more imperative that players are as close to their enemy as possible before firing. This means the shotguns will hit more targets in a fight but do even less damage the further that Reaper is from his enemy. These shotguns see a massive damage reduction at range and this will force players to be up close and personal on the battlefield.Ĭomparative to the original Overwatch, Reaper's Hellfire Shotguns have seen a small "nerf." Their overall damage per pellet was reduced from 6 to 5.4, but the pellet spread increased one jump from 6 to 7. That said, players will need to be within only a few feet of the target in question. Players that manage to land some critical shots with the Hellfire Shotguns can quickly lay waste to almost any non-tank enemy. These weapons can punish players at close range, especially targets with a lower health pool. Reaper's damage dealers come in the form of two rather aggressive-looking shotguns, and he will pursue enemies with one in each hand, shooting them in an alternating fashion with each pull of the trigger. ![]() Players should put most of their focus into sneaking around enemies and picking off smaller targets (which Reaper can make short work of at close range) with a priority focus on healers. Although Reaper is fairly well-equipped to help bust up tanks, thanks to his immense close-range damage and heal-on-shot capabilities, he's best used as an "assassin" to take out squishier targets and non-mobile healers and damage-dealers. Reaper excels in tight quarters and his shotguns dish out a ton of damage, even with body shots. Players will see a large amount of damage fall-off from his shotgun at the mid and long ranges. It's also important to note that Reaper is a close-quarters fighter only. The 5v5 setup moves quite a bit faster than the original release, so players that are planning to wrap around the enemy need to be sure they move quickly and have an escape to retreat back to their team if needed. This can make it a bit more difficult for Reaper to remain in the enemy's backline areas for too long as the team won't be near as "distracted" with only one tank to eliminate. This new 5v5 structure has teams dropping one tank, meaning there is no "off-tank" in this situation. The original "meta" saw an even split of two damage, two tanks, and two healers. His playstyle is somewhat similar in Overwatch 2, although players do need to be aware of the slight change to the game's structure, which sees 5v5 setups instead of 6v6. Reaper's Playstyle In Overwatch 2Īlthough there are many characters that offer an in-your-face play style that rewards aggression head-on, Reaper plays his best as a "flanker." In the original release, the Blackwatch icon spent most of his time in the shadows, wrapping around enemy teams to punish their backline. To better help new and returning players master the Shadow Stepping villain, the following guide dives into his playstyle, abilities, counters, advantages, and more. Reaper hasn't changed much in Overwatch 2, except for some small changes to his Hellfire Shotguns. On top of that, his passive ability makes him a bit of a menace for those that are incapable of bursting his health pool down quickly, as he will simply heal up over time as he dishes out damage. As a leader of Blackwatch, the enigmatic shade is a great pick for players that prefer to do their fighting in an up-close and personal manner. The brooding and somewhat edgy "biological weapon" has been terrorizing Overwatch's heroes both on and off the battlefield for some time. Reaper is easily one of the most iconic and recognizable characters in Overwatch. Reaper's Advantages & Counters In Overwatch 2.
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